Socializing the Music Industry: Online Tools

social media clubIn brainstorming for tomorrow’s panel on Social Media and Music tomorrow tonight (Sept. 11) at Kleiner Perkins in LA (I’m co-moderating with Jackie Peters), I came up with the below list of concepts, products, and applications that peer into the future of music and the Web. More info on the panel is here. Please feel free to add more context / suggestions in the comment section below:

DIY LICENSING & DISTRIBUTION PLATFORMS

— SNOCAP — http://snocap.com
— RouteNote — http://www.routenote.com/
— ArtistShare – http://artistshare.com/home/default.aspx
http://cashmusic.org/
http://youlicense.com
http://licensequote.com
http://severedfifth.com
http://www.fina-music.com/

SOCIAL PLATFORMS for FANS and ARTISTS:

— Buzznet — http://buzznet.com
— ArtistDIRECT — http://artistdirect.com
— TunesBag — http://www.tunesbag.com/
— HobNox — http://hobnox.com
— Eventful — http://eventful.com
— Gruvr — http://www.gruvr.com
— Jambase — http://jambase.com
— AnywhereFM — http://www.anywhere.fm/player/
— MySpace Music (whenever it *really* launches)
— Seeqpod, MusicBrainz, iLike, iMeem, etc.
even more tools (the Mashable list)

DISCOVERY:

The New Zune firmware / Marketplace (FM click to purchase and recommends) — http://www.microsoft.com/Presspass/default.mspx
http://www.archannel.tv/
http://www.deezer.com/
http://amalgamdigital.com/
http://alterhit.com/
http://www.soundflavor.com/
http://www.jogli.com/
http://www.songza.com/

http://www.signalpatterns.com/

WIDGETS & APIs

Y! Media Player — http://mediaplayer.yahoo.com/
MusIcon — http://www.muzicons.com/
FineTune — http://finetune.com
MixWit — http://www.mixwit.com/
Music-related APIs — http://www.programmableweb.com/music
Y! Audio Search API — http://developer.yahoo.com/search/audio/
Music DNS API — http://www.musicip.com/dns/
MusicBrainz API — http://wiki.musicbrainz.org/XMLWebService
Seeqpod API — http://www.seeqpod.com/api.php?music_discovery#Disco_Rex
Gruvr API — http://gruvr.com/developers/

FILESHARING & MP3 DIRECTORIES

— Dropbox — http://getdropbox.com
— Media Master — http://mediamaster.com/
— HypeMachine — http://hypem.com

FINANCING / LICENSING MUSIC w/ SOCIAL Media:

http://www.alleyinsider.com/2008/9/could-payola-save-online-radio
http://blog.wired.com/music/2008/09/major-label-see.htmlFormer Label Exec Sees Future Outside Music Distribution
— Monetizing / Licensing music via Creative Commons: http://ccmixter.org/, http://freesound.com, http://www.podsafeaudio.com/, http://opsound.org/
— Free vs. ad-supported vs. Subscription models. Subscription tied to Hardware (Nokia, Lenovo, GM, etc) or to Operating system / software (Zune, iTunes)
— Pairing bands with advertisers based on social demographics

Mattel Launches SCRABBLE® Facebook App Outside North America

Talk about late to the game and then having the table pulled out from under you. What’s the point? Just gauging the interest? Still in cahoots with the developers of Scrabulous or perhaps working on some sort of partnership / licensing agreement?

Either way, before bothering to read the articles on the first-ever Hasbro-licensed online Scrabble game (in both the NY Times and Mashable), I figured I’d just launch right into it. I never imagined it would stack up in anyway to Scrabulous, but, as a Social Media experiment, felt it was my duty to at least try it.

Not until AFTER I installed the App on my profile do I get the following message:

scrabble facebook app

The Scrabble legacy is a complicated one. Turns out Mattel has worldwide distribution rights, ex-US and Canada, whereas Hasbro controls the game in North America, as Rafat Ali explained at PaidContent. Mattel partnered with Real Networks last year to produce “casual games,” and purportedly either take over, co-opt, or otherwise undo Scrabulous, however, Hasbro, for its share, has a conflicting digital agreement with Electronic Arts.

I’m not gonna lie about my location just to play your silly game — after all, I’ve got the deluxe, tangible edition right here. Just please don’t make Scrabulous go away!